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[BWB+95]  Planning for Animation

Badler.ca95 (In proceedings)
Author(s)Badler, Norman I. and Webber, Bonnie L. and Becket, Welton and Geib, Christopher and Moore, Michael and Pelachaud, Catherine and Reich, Barray D. and Stone, Matthew
Title« Planning for Animation »
InComputer Animation
Editor(s)Thalmann, D. and Magnanat-Thalmann, N.
Year1995
PublisherPrentice Hall Inc.
AddressNew-York, USA

Abstract
In this paper, we argue that an effective way of doing this is through the integration of a rich collection of interacting techniques, organized in a principled, structured representation. These techniques include planners and parallel transition networks (Section 3.2) to aid in overall task control, and goal-based sensing, response, and (as necessary) physicsbased, kinematic or inverse kinematic behaviors to achieve environmentally-appropriate movements

BibTeX code
@inproceedings{Badler.ca95,
  booktitle = {Computer Animation},
  domains = {Multi-Agent Systems/Agent Architecture:Virtual
             Reality/Animat/Human:},
  editor = {Thalmann, D. and Magnanat-Thalmann, N.},
  author = {Badler, Norman I. and Webber, Bonnie L. and Becket, Welton and Geib,
            Christopher and Moore, Michael and Pelachaud, Catherine and Reich,
            Barray D. and Stone, Matthew},
  title = {Planning for Animation},
  address = {New-York, USA},
  publisher = {Prentice Hall Inc.},
  year = 1995,
}

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- Root
+- Multi-Agent Systems/Agent Architecture
|+ [BAZ+02] Badler N. et al., "Representing and Parameterizing Agent..." (2002)
|+ [BG+95] Blumberg B.M. et al., "Multi-Level Direction of Autonomous..." (1995)
|+ [BVN+05] Balmer M. et al., "Shape Morphing of Intersections Using..." (2005)
|+ [BWB+95] Badler N.I. et al., "Planning for Animation" (1995)
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\- Virtual Reality/Animat/Human
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 + [BWB+95] Badler N.I. et al., "Planning for Animation" (1995)
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 + [PTM+02b] Parenthoën M. et al., "Believable Decision for Virtual Actors" (2002)
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